For a new brewer
Start with mana, opening hands, and deck health. Those three catch the pain that makes games feel unwinnable.


Tools problem map
This page turns the old implementation matrix into a player map: mana, hands, odds, tuning, collection value, and table prep. No internal phase language. No fake live-meta promises. Just the next useful action.
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Mapped tools
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Open now
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Deck-aware
Start with mana, opening hands, and deck health. Those three catch the pain that makes games feel unwinnable.
Use odds, compare, interaction density, and matchup planning to test one change at a time.
Keep owned, ordered, verified, missing, value, and budget decisions separated so demo data never pollutes real collection work.
Will this deck actually cast its spells on time?
Source counts, land drops, ramp timing, and curve pressure in one path.
Library / Calculate
Check whether source counts support a color or land-drop target by a turn.
Use toolMana Curve / Simulate
Estimate when lands, rocks, dorks, and rituals reach a mana target.
Use toolLibrary / Calculate
Solve how many copies or sources are needed to hit a target percentage.
Use toolMana Curve / Diagnose
Read deck shape by mana value, average cost, and early-turn pressure.
Use toolMana Curve / Diagnose
Measure meaningful plays across turns one through four.
Use toolShould this seven stay, ship, or change the deck?
Seeded openers, keep-rate pressure, draw steps, and stalled-turn reports.
Opening Hand / Simulate
Run seeded opening-hand samples and estimate keepable sevens.
Use toolOpening Hand / Simulate
Generate sample openers, land ranges, and brick-risk labels.
Use toolOpening Hand / Simulate
Paste a decklist, set a seed, and walk opening hand plus draw steps.
Use toolOpening Hand / Diagnose
Summarize early mana, threat timing, and stalled turns from practice runs.
Use toolHow often do I find the card, role, or combo window?
Exact math first, simulations only when the game state needs them.
Library / Calculate
Answer odds for drawing a card, role, or land range by a turn.
Use toolStack / Calculate
Model A plus B, A or B, and enabler-plus-payoff draw questions.
Use toolStack / Simulate
Ask gameplay-shaped odds after known hands, extra draws, loots, or connives.
Use toolLibrary / Diagnose
Use card tags to answer odds for protection, graveyard hate, trample, or removal.
Use toolWhat is missing, overloaded, or pretending to be useful?
Role balance, interaction density, combo signals, swaps, and version comparison.
Battlefield / Diagnose
Check ramp, draw, removal, lands, threats, protection, and finishers.
Use toolBattlefield / Diagnose
Count removal, counters, board wipes, protection, and hate pieces.
Use toolStack / Diagnose
Surface combo signals and near-misses from deck roles and tags.
Use toolSideboard / Compare
Compare two versions across curve, roles, cost, speed, and risk.
Use toolForge / Plan
Ask for deck advice, references, and next edit prompts from the dashboard.
Use toolWhat can I build, finish, buy, sell, or stop worrying about?
Owned-card context, missing-card cost, value concentration, and clean inventory states.
Vault / Compare
Find cheaper role-preserving substitutions for expensive cards.
Use toolVault / Track
Estimate what remains to complete a deck from owned and missing cards.
Use toolBinder / Track
Summarize owned, unique, priced, claimed, ordered, and verified cards.
Use toolVault / Track
Read value concentration, top cards, and local price exposure.
Use toolVault / Track
Track cards, target prices, and buy/sell attention.
Use toolLedger / Track
Capture buys, trades, receipts, and cost basis for Financials.
Use toolLedger / Track
Track listed, held, traded, and sold cards without mixing demo data.
Use toolIs this the right deck for the pod, matchup, or format pressure?
Power read, Rule Zero signals, matchup planning, and format context without fake live-meta claims.
Command Zone / Diagnose
Estimate speed, consistency, interaction, resilience, and win pressure.
Use toolCommand Zone / Plan
Frame Rule Zero expectations with sharp, focused, or gentle deck signals.
Use toolSideboard / Plan
Plan pressure points and sideboard questions against common archetypes.
Use toolLibrary / Plan
Keep format pressure and local deck archetypes visible without fake live-meta claims.
Use toolForge / Act
Jump into scan, import, build, search, deck testing, and common tools.
Use toolIt is not an implementation handoff board anymore. The useful internal details are still represented as honest live/planned states, local-first assumptions, and clear tool destinations.